this lesson we made a crate we started out in max and made a box then we selected all of the polygons and used the inset tool and then changed the by type to polygons then we extrude it by group then made it -1.7 then i went and added a uvw unrap modifier to it and then took the parts you couldn't see the squares in the centrer and scared them in the uv space so that i could see them then i took the edges around the out side of the inside polly and scaled them so they were seen then i saved the uvw map and then rendered it out and opened it in Photoshop so that i could add a texture to the map i then added a wooden plank texture to the crate and then added a splat texture to it for a little fun then i saved it out as a jpeg because the psd wast working inside max then i opened up max and added in the texture to the diffuse channel of the crate to give it the texture.
No comments:
Post a Comment