this is my one of my final brick textures for my street for the red bricks it is made with a image of a brick wall as the defuse to give it the colour of the brick wall and the a displacement map to give it deformation this to make the bricks stand out from the masonry and then a bump map to cast shadows in the right places on the texture
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final texture |
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displacement effect |
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displacement map |
displacement and bump map this on the displacement channel makes the white go up and the black go down so that the bricks look like they have been modelled on the bump map channel effects the light to give the impression of shadows so that the image pops and has more realism.
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diffuse map |
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